There's been some great feedback and we're working through a list of tweaks and fixes, with some to come to TQ very soon.
First, I want to address some misconceptions. The test server, AKA SiSi.
Some of the new tooltips were A/B tested on SiSi.
All the new tooltips were subsequently on SiSi for
all accounts on SiSi for two weeks.
Then there is the matter of pre-existing content that has not changed. An example of this is the solar system map. It hasn't changed. Feedback on how much that needs some love is welcome but it's not feedback on the last release. Other examples are many, many tooltips that were pre-existing but are now in a new format, with a different delay. This makes them more noticeable.
Following on from that, we are thinking very seriously about how delay timing interacts with the tooltip contents and context. This is a contender for some configuration options. Enough people have asked about an off switch that I think I have to give a straight answer to this: a blanket off switch is not a strong contender as a configuration option.
One of the reasons for this is that many, many of the tooltips in the game are not new in a content sense. Format and delay may have changed but the majority have been around for a very long time and they are attached to so many systems and of so many content types that the 'simple fix' of an off switch is really not so simple. On the other hand, as changing delay has exposed some of these to people's perception for the first time, it seems much better to focus on that issue - with improving tooltip content formatting where necessary as a followup measure.
To the list of things we will have ready to deploy very soon:
UI tweaks:When you hover over brackets in space the full name and distance is displayed next to the bracket.
The tooltip that explains the details of the icon associated with an overview entry is now displayed only when hovering over the icon in the overview.
The tooltips for the buttons in the Selected Item window no longer overlap with the important information in that window.
The tooltip for the skill queue in the NeoCom now continuously updates the remaining skill training time.
The name column in the overview now has a tooltip with detailed name information for that entry.
A number of changes have been made to the bracket list tooltip for overlapping brackets in space:
- The bracket list tooltip is no longer displayed for single brackets
- The logic for picking which brackets to include in the list has been greatly improved
- The bracket status information (such as reinforcement time and anchored status) has been added to the entries in the list
- The list now has a maximum width limit
- The list background has a slight transparency applied to it
- An issue has been fixed that kept the list open after interacting with it
Fixes:A number of hardcoded statistics strings in the starmap tooltips have been replaced with properly localized strings.
The indicator overlay on overview icons that you have targeted is no longer overlapped by the icon itself.
Fixed the anchoring position of the tooltips in the map browser (opened with F11).
This is not an exhaustive list of incoming fixes, nor the end of the tuning work. Moreover, we plan to expand and iterate on tooltips going forward.